So, still no demo yet. For those of you that missed the comment - the work that I get paid for takes priority, sadly. Also, I acquired an ASRock Nettop device - a portable desktop, essentially - and discovered that it runs the game unplayably slowly. And! I’ve realised that only allowing two resolutions is absolutely retarded.

Well, there’s been a little bit of progress tonight; I’ve narrowed the Nettop problem down some. It turns out that it only runs slowly when it’s in a window, so it’s most likely an issue with the NVidia graphics driver. Not a good thing, but not something that makes the game unreleasable. It having precisely one sort-of-working level and only two supported resolutions, that makes it unreleasable…

And the other things that suck? Well, it’s the spam. I’ve never expected loads of comments on here, but I didn’t expect so many spam comments. And pages-long comments, too! Why do spammers think that sort of thing will get through? Ugh.

Trackback

2 comments untill now

  1. hi again, good to see you starts again with the target renegade proyect. and from zero!

    so… good luck!!

    target renegade forever ;)

    pd: one day or another i want to make 2 t-shirts for me…
    one from target renegade and the other from star paws…

    i think in that several times. only some good covers and screenshots must be required for that hehe :)

    pd: of course i really like see that demo when the moment comes ;)

  2. dfsgsddg

    I hope to see the missing pimp modal in white from level 2 from the AMSTRAD & C64 editions.

    Yes, some sprite are different in those versions thats what would make this one even better if it was to add 1 of every sprite from all the ports.

    I’m hoping for the guy to actually interact with the telephone ect like the originals too.

    Also I’m hoping that if you decide to keep that hyper punching move that made it so easy to beat the game that you add more levels from the NES edition so that it will take longer to finish the game than 15 minutes either that or take the move out to make it harder like the original 8-bit versions.

Add your comment now